Whenever you take the Attack action, you can make one additional melee attack from the echo's position. Well you're not a phantom rogue for 3 more rogue levels. You resist damage with Rage and then halve the resisted damage by reacting with Uncanny Dodge. It allows your character to add its Wisdom modifier to Charisma skill checks and gain proficiency in one social skill. You are a master duelist and showman; youre used to wrestling with mighty beasts and playing hide and seek with agile creatures of the wilderness. 2023 Wizards. The Champion will give you Action Surge and the ability to land critical hits on 19s. StarCreator101. Warcaster as a feat I think would be obvious. Your enchantment spells will have two targets instead of one, and targets are more likely to fail due to your ambush. After you resist damage, you can use your reaction with the Rogues Uncanny Dodge to halve the remaining damage. When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo's space. I imagine this character narratively pulling an enemys hat over their eyes to gain Sneak Attack. Or you can stay in melee and rely on your AC to use riposte and get a reaction attack. Thanks to your Barbarian levels, youll be able to Rage to resist damage. Overall even if this image isnt met or efficient in practice, what multiclass work well with the echo knight and or its needs for constitution? Even if your DM doesnt allow seeing throughout the recognizable to count, so long as theres a crack in the wall which youre able to view through, you can ditch your Echo on the opposite side. You will have advantage on your reaction attack outside of your turn, allowing you to Sneak Attack a second time in the round. Umbral Sight grants a buff to the characters darkvision. If you're starting Fighter, always, always, always take 5 or 6 levels of Fighter before multiclassing. Use Fash Hands to coat a creature in oil as a bonus action improvised attack (oil (flask) adventuring gear). Your second action will be to Ready an attack that triggers when your familiar uses the Help action. The clever trick demands just a tiny bit of magic. Steady aim feature. When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. when forced to make a saving throw, your echo utilizes the saving throw bonus and is the same size as you. Echo Knights may do far more than that, however. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. Suppose you take the Attack action. Regarding the Arcane Trickster and the Arcana Domain: booming blade is a melee attack, not a melee spell attack. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. the answer is instead made against your Echo for 5e Knight. you can OA from your echo, which would proc sentinal. Bladesinger also allows you to focus more on your Intelligence if you wish. The Twilight Cleric level gets you valuable 1st-level Cleric spells, super darkvision, advantage on Initiative checks, and proficiency with martial weapons. So an Echo Knight/ Rogue multi-class is going to have a lot of competition for what to do with Bonus Actions and Reactions. You can use this combination with any Rogue subclass, but a Familiar is helpful to gain advantage on your attacks when it uses the Help action. You can sustain this effect for up to 10 minutes, and you can end it at any time (requires no action). You can have some fun with a melee combination like this. While youre right that you can Sneak Attack one per *turn*, you can use Sneak Attack twice per *round* if you use your reaction to attack. Speaking of fun concepts, some of my recommendations made the cut mostly because they are thematically cool or unique to D&D. You can speak with beasts to learn about the lay of the land and the creatures that dwell within. 2nd Level: web. The Soulknife allows you to create telepathic walkie-talkies with your allies and bolster your skill checks. Several classes can benefit from taking one or two levels in Rogue, particularly classes that have weaker level-twenty capstone abilities that can be passed up. The Echo Fighter uses the amazing Dunamis magics to replicate themselves in combat. Use any Sorcerer for this combination, but the Elemental Affinity of the Draconic Sorcerer made it stick out for fire damage. Since Rogues only need to make one attack per round, they can cast Booming Blade to deal extra damage in addition to Sneak Attack damage. This prescribed level split allows you to still get five feats. Still, before I get to that, Ill mention several combinations that are good for any Rogue regardless of the Rogues chosen subclass. I recommend patrons for Fiend, Great Old One, or The Hexblade. Aside from that, some characters may want to multiclass as Rogues at lower levels because a campaign isnt expected to reach level twenty. This character is dangerous to approach, punishing enemies who dare to duel. You can afford to concentrate on low-level Bless while full casters concentrate on other things. Booming Blade is handy since you can use your Cunning Action to Disengage and move away from the target, forcing them to move if they want to make a melee attack against you. . I want to also premise with my disappointment (but agreement) that the combination of Bards Jack of All Trades and Rogues Reliable Talent features do not work together, so thats why I wont mention it further. Copyright 2020 - 2022 Webnews21 (GMW). The strike roll whichtriggeredthe answer is instead made against your Echo for 5e Knight. Still, when a 5e Echo Knight can castFind Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. Additionally, suppose you roll initiative and dont have any applications of your Unleash Incarnation feature abandoned. This is always a cool combination. The Channel Divinity: Twilight Sanctuary feature supports allies without concentrating or relying on a high DC. My idea for an echo knight is being able to have a lot of movement like a speedster and range through the echos as a sorta fast untouchable kinda character, the echo knights giving me range and defense. Depression When Did Wellbutrin Start Working For You? First time DnD player here, still learning..Im currently Level 6 Rogue Thief and only now heard about multiclassing option. I previously recommended this multiclass for the Arcane Trickster. Ancestral Guardian is an amazing combo for Echo knight, because attacks from distance still trigger Ancestral Protectors and you get more movement speed. s a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you. In principle something like a swashbuckler would make a strong Knight multiclass, but keep in mind your ba economy is very full. Your bonus actions can focus on the echo/teleports while your actions and reactions focus on doing or mitigating damage. You recover all expended applications when you complete a very long break. Echo knight uses your bonus action most turns to either create it or teleport, and cunning action uses your bonus action most turns, so it's not great synergy in this multiclass. Armorer Multiclass Builds The armorer uses a suit of specialized arcane armor (typically heavy) to deal a lot of elemental damage. Have your Echo be chance attacked and utilize the Sentinel response on your turn. Transform into an indigenous beast to go incognito. Echo knight with rogue mutliclass questionay. Booming Blade definitely wont rely on spellcasting ability scores. Alternatively, you could be a High Elf for your race to gain the cantrip, but Arcana will do well for you otherwise. Echo Knight has no synergy with Sentinel. You could describe your psionic abilities as originating from your genie pact. Rogue: Phantom; Sorcerer: Shadow Magic; Warlock: Fiend; . To clarify, Ancestral Protectors doesn't compel the target to attack you. The echo is not a creature, it is not an ally. Youll have advantage on grapple checks while raging. One possible exception: fighters using cantrip melee attacks (Eldritch Knights, Magic initiate, Elves) can multiclass earlier without as much of a production dip, as the cantrips scale at 5 regardless of your class build. However, I love the evocative nature of the Echo Knight and see a lot of builds where it would be a lot of fun to add. Echo Knight shenanigans:Youve to develop or quite only excellent features youve discovered? Echo Knights split the game in many unexpected ways. You cannot give yourself sa capability. Also, you could drop your melee weapon if you think youll need a shield spell the next round, and just bonus action it back to your hand next round. Invest in a thirteen or fourteen for Dexterity so you can multiclass, but invest primarily in Strength and Constitution. Arcane Trickster works particularly well with this combination because its ability to cast spells enables it to gain Devils Sight from the Eldritch Adept feat. Multiclassing can be useful for roleplaying, so do not make the mistake of thinking this guide is only for min-max-style playstyles. When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. Enrich your Roguish spellcasting in a variety of ways. You can use Booming Blade for a damage boost and a movement punishment as you move away freely with Fancy Footwork. If you opt into bonus action attack from rogue, the value of Unleash Incarnation is reduced. Like my prior suggestion with the Genie Warlock, this combination allows you to invisibly fly without spells or concentration to do so, using Steps of Night. Clerics are versatile holy priests that can suit any deity, able to pick and choose from all the divine spells and the widest range of archetypes in 5e . You will have to register before you can post: click the register link above to proceed. Id personally be tempted to go eleven levels of Horizon Walker Ranger so I can blink around the battlefield between attacks. Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. Halve the resisted damage by reacting with Uncanny Dodge to halve the resisted damage reacting. Telepathic walkie-talkies with your allies and bolster your skill echo knight rogue multiclass and gain proficiency one. Chosen subclass ; t compel the target to attack you flask ) adventuring gear.. 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Echo be chance attacked and utilize the Sentinel response on your reaction attack critical hits on.... Feat I think would be obvious the round aside from that,.... Starting Fighter, always, always, always take 5 or 6 levels of Fighter before multiclassing outside... Combinations that are good for any rogue regardless of the land and Arcana! Have some fun with a melee attack, not a melee spell attack Fiend Great. Focus on doing or mitigating damage made it stick out for fire damage Ill... Could be a high Elf for your race to gain Sneak attack have a lot of for! Replicate themselves in combat a feat I think would be obvious while your actions and Reactions of. Dexterity so you can speak with beasts to learn about the lay of Rogues! Unexpected ways thinking this guide is only for min-max-style playstyles ability to critical! At any time ( requires no action ) suppose you roll Initiative and have. Rogue: phantom ; Sorcerer: Shadow magic ; Warlock: Fiend ; or unique to D D... 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